
The main limitation is the set of blocks that you can use in each world. Many F2P (free to play) games have gameplay that becomes increasingly more repetitive over time, and progress can be restricted by timers or the need for special currencies (that you buy with in-app purchases).īut Blocksworld’s F2P model was less restrictive. You build whatever you can think of, and there’s a diverse library of worlds to play and get inspiration from.Īnother thing I liked about Blocksworld was its monetary model. I found it far more creative than most other iOS games. What I liked about Blocksworld was the gameplay. I played exclusively on an iPhone and the syncing feature made it great for commutes on the train.


In the past I had played and enjoyed other sandbox games involving building and sharing worlds, but Blocksworld allowed for more advanced constructions. These features (particularly the scripting) allow for many creative possibilities. The game has a variety of actions to place into scripts. Interactions between scripts are event-driven. The actions in each line and scripting panel execute asynchronously. If (conditions met): execute sequence of actions. Each panel can have any number of rows of script. Some blocks such as motors have moving parts.Įach block in the world has its own scripting panel. Blocks can also be resized (most of them in three dimensions).

It has a combination of features that set it apart from other iOS sandbox games: 3Dīuild using 3D shapes such as cubes, triangular prisms, cylinders and more complex models. It is about building worlds and sharing worlds.
